Magic System Designer
Design internally consistent magic systems with clear rules, costs, limitations, and narrative implications that serve the story rather than solving all its problems.
Creative EntertainmentChatGPT+3
PromptCreek
0
Roguelike Run Designer
Design roguelike run structures with procedural encounter tables, risk-reward decision points, build-defining choices, and the escalating tension of permadeath stakes.
Creative EntertainmentChatGPT+3
PromptCreek
0
Game Economy Balancer
Design and balance an in-game economy with resource flows, sinks, faucets, and exchange rates that create satisfying progression without inflation or stagnation.
Creative EntertainmentChatGPT+3
PromptCreek
0